We have made reasonable effort to verify that this list is accurate, however, due to the sheer number of games ares supports, there may be some issues that we missed. If you encounter any problems not specified here, please let us know by creating an issue on GitHub and we will investigate.
Games marked with an Unverified badge are expected to be playable to completion; but have not yet been verified by doing so. If you have completed an unverified title, please let us know on Discord, and we will update the status.
Title | Status | Version | Notes | GitHub Issues |
---|---|---|---|---|
Chuck Rock (USA) | In-Game Unverified | v143 | Intro plays slow compared to hardware and audio is out of sync (related? https://github.com/ekeeke/Genesis-Plus-GX/issues/560) | 0 |
Dune (Europe) (En,Fr,De,Es,It,Ar) | In-Game Unverified | v131 | Minor graphics glitches (needs hardware validation?) | 0 |
Dungeon Explorer (Europe) | In-Game | v132 | Audio sounds "fuzzy" | 0 |
Final Fight CD (Japan) | In-Game Unverified | v143 | Allowing intro to play more than once results in loss of video and input | 1 |
Final Fight CD (Japan) (Rev A) | In-Game Unverified | v143 | Allowing intro to play more than once results in loss of video and input | 1 |
Lawnmower Man, The (Europe) | In-Game Unverified | v132 | Audio Issues; Contains a US version of the game due to some mastering mistake (NTSC) | 0 |
Lawnmower Man, The (USA) | In-Game Unverified | v132 | Audio Issues | 0 |
Mortal Kombat (Europe) | In-Game | v143 | Arena backgrounds are sometimes corrupted | 0 |
Mortal Kombat (USA) | In-Game | v143 | Arena backgrounds are sometimes corrupted | 0 |
Mortal Kombat Kanzenban (Japan) | In-Game | v143 | Arena backgrounds are sometimes corrupted | 0 |
Radical Rex (USA) | In-Game | v142 | Missing character sprites on title screen (related? https://github.com/jsgroth/jgenesis/commit/5e86608619f2da54eb31e8967c5d7c1173e0fbe6) | 1 |
Silpheed (Europe) | In-Game | v131 | Freezes after playing for a while | 0 |
Silpheed (USA) | In-Game | v131 | Freezes after playing for a while | 0 |
Supreme Warrior (Europe) | In-Game | v131 | Pressing start during gameplay will break input; hitting start again brings is back | 0 |
Supreme Warrior (USA) (Fire & Earth) | In-Game | v131 | Pressing start during gameplay will break input; hitting start again brings is back | 0 |
Supreme Warrior (USA) (Wind & Fang Tu) | In-Game | v131 | Pressing start during gameplay will break input; hitting start again brings is back | 0 |