We have made reasonable effort to verify that this list is accurate, however, due to the sheer number of games ares supports, there may be some issues that we missed. If you encounter any problems not specified here, please let us know by creating an issue on GitHub and we will investigate.
Games marked with an Unverified badge are expected to be playable to completion; but have not yet been verified by doing so. If you have completed an unverified title, please let us know on Discord, and we will update the status.
Title | Status | Version | Notes | GitHub Issues |
---|---|---|---|---|
Bass Rush - ECOGEAR PowerWorm Championship (Japan) | In-Game | v133 | Hangs after casting your line (works in v131) | 0 |
Blues Brothers 2000 (Europe) (En,Fr,De,Es,It,Nl) | In-Game | v133 | Second mini rhythm game shows miss sprite over hit one but counts the hit; Alligator too fast in second sewer (can't win), Chicago level | 0 |
Blues Brothers 2000 (USA) | In-Game | v133 | Second mini rhythm game shows miss sprite over hit one but counts the hit; Alligator too fast in second sewer (can't win), Chicago level | 0 |
Eikou no Saint Andrews (Japan) | In-Game | v138 | Hangs in-game, although audio continues to play | 0 |
Gauntlet Legends (Europe) | In-Game | v141 | Hangs Frequently | 1 |
Gauntlet Legends (Japan) | In-Game | v141 | Hangs Frequently | 1 |
Gauntlet Legends (USA) | In-Game | v141 | Hangs Frequently | 1 |
Hey You, Pikachu! (USA) | In-Game | v141 | Requires Microphone (Voice Recognition Unit) in Controller#4 | 0 |
Iggy's Reckin' Balls (USA) | In-Game | v134 | Completing level 9-2 is difficult & finnicky and may not be completable | 1 |
Jangou Simulation Mahjong Dou 64 (Japan) | In-Game | v133 | Game will hang if you choose the option on the right after selecting a character | 0 |
Knife Edge - Nose Gunner (Europe) | In-Game | v134 | Long delay getting in-game; Plays too fast | 0 |
Knife Edge - Nose Gunner (Japan) | In-Game | v134 | Long delay getting in-game; Plays too fast | 0 |
Knife Edge - Nose Gunner (USA) | In-Game | v134 | Long delay getting in-game; Plays too fast | 0 |
Mario no Photopie (Japan) | In-Game | v141 | Requires Smart Media Card emulation | 1 |
Monster Truck Madness 64 (Europe) (En,Fr,De,Es,It) | In-Game Unverified | v140 | Artifacts on text & border; parallel-rdp known issue | 0 |
Monster Truck Madness 64 (USA) | In-Game Unverified | v140 | Artifacts on text & border; parallel-rdp known issue | 0 |
Onegai Monsters (Japan) | In-Game | nightly | Cutscenes have noticeable graphics corruption | 1 |
Pikachuu Genki de Chuu (Japan) | In-Game | v141 | Requires Microphone (Voice Recognition Unit) in Controller#4 | 0 |
Polaris SnoCross (USA) | In-Game | v132 | Game hangs occasionally | 0 |
Resident Evil 2 (Europe) (En,Fr) | In-Game | v133 | Hangs during intro sequence and hangs in-game intermittently | 0 |