Nintendo - Nintendo 64

We have made reasonable effort to verify that this list is accurate, however, due to the sheer number of games ares supports, there may be some issues that we missed. If you encounter any problems not specified here, please let us know by creating an issue on GitHub and we will investigate.

Games marked with an Unverified badge are expected to be playable to completion; but have not yet been verified by doing so. If you have completed an unverified title, please let us know on Discord, and we will update the status.

Title Status Version Notes GitHub Issues
Bass Rush - ECOGEAR PowerWorm Championship (Japan) In-Game v133 Hangs after casting your line (works in v131) 0
Blues Brothers 2000 (Europe) (En,Fr,De,Es,It,Nl) In-Game v133 Second mini rhythm game shows miss sprite over hit one but counts the hit; Alligator too fast in second sewer (can't win), Chicago level 0
Blues Brothers 2000 (USA) In-Game v133 Second mini rhythm game shows miss sprite over hit one but counts the hit; Alligator too fast in second sewer (can't win), Chicago level 0
Eikou no Saint Andrews (Japan) In-Game v134 Hangs in-game, although audio continues to play 0
Gauntlet Legends (Europe) In-Game v129 Hangs Frequently 1
Gauntlet Legends (Japan) In-Game v129 Hangs Frequently 1
Gauntlet Legends (USA) In-Game v129 Hangs Frequently 1
Hey You, Pikachu! (USA) In-Game v133 Requires Microphone (Voice Recognition Unit) in Controller#4 0
Iggy's Reckin' Balls (USA) In-Game v134 Completing level 9-2 is difficult & finnicky and may not be completable 1
Jangou Simulation Mahjong Dou 64 (Japan) In-Game v133 Game will hang if you choose the option on the right after selecting a character 0
Knife Edge - Nose Gunner (Europe) In-Game v134 Long delay getting in-game; Plays too fast 0
Knife Edge - Nose Gunner (Japan) In-Game v134 Long delay getting in-game; Plays too fast 0
Knife Edge - Nose Gunner (USA) In-Game v134 Long delay getting in-game; Plays too fast 0
Mario no Photopie (Japan) In-Game v133 Requires Smart Media Card emulation 1
Nintama Rantarou 64 Game Gallery (Japan) In-Game v133 Hangs in-game 1
Onegai Monsters (Japan) In-Game v133 Cutscenes have noticeable graphics corruption 1
Pikachuu Genki de Chuu (Japan) In-Game v132 Requires Microphone (Voice Recognition Unit) in Controller#4 0
Polaris SnoCross (USA) In-Game v132 Game hangs occasionally 0
Resident Evil 2 (Europe) (En,Fr) In-Game v133 Hangs during intro sequence and hangs in-game intermittently 0
Resident Evil 2 (USA) In-Game v133 Hangs during intro sequence and hangs in-game intermittently 0