Microsoft - MSX

We have made reasonable effort to verify that this list is accurate, however, due to the sheer number of games ares supports, there may be some issues that we missed. If you encounter any problems not specified here, please let us know by creating an issue on GitHub and we will investigate.

Games marked with an Unverified badge are expected to be playable to completion; but have not yet been verified by doing so. If you have completed an unverified title, please let us know on Discord, and we will update the status.

Title Status Version Notes GitHub Issues
A1 Spirit - The Way to Formula-1 (Japan) In-Game v128 Ingame problems, game uses SCC chip 0
Arkanoid (Japan) In-Game v133 Required Peripheral: Paddle 0
Bee & Flower (Japan) In-Game v128 keyboard doesn't work, only pad 0
Cross Blaim (Japan) In-Game v128 Graphics corruption 0
F-1 Spirit - The Way to Formula-1 (Japan) In-Game v128 Fritzes out once ingame, game uses SCC chip 0
Formation Z (Japan) In-Game v128 Sporadic graphics corruption of dirt tiles becoming grass tile 0
King's Valley II (Japan, Europe) In-Game v128 Fritzes out once ingame, game uses SCC chip 0
Mini Golf (Japan) In-Game v128 0
Nemesis 2 (Japan, Europe) In-Game v128 Fritzes out once ingame, game uses SCC chip 1
Nemesis 3 - The Eve of Destruction (Japan, Europe) In-Game v128 Fritzes out once ingame, game uses SCC chip 0
Parodius (Japan) In-Game v128 Fritzes out once ingame, game uses SCC chip 1
Salamander (Japan) In-Game v128 Fritzes out once ingame, game uses SCC chip 0
Square Dancer (Japan) In-Game v128 needs RCTRL mapped for right flipper to work 0